
start() {
//视图中canvas尺寸
console.log("视图中canvas尺寸-cc.view.getCanvasSize()-这个暂时还不了解如何用:", cc.view.getCanvasSize());
//视图中窗口可见区域尺寸
console.log("视图中窗口可见区域尺寸-cc.view.getCanvasSize():", cc.view.getCanvasSize());
//设计分辨率
console.log("设计分辨率,在编辑器中设计的分辨率-cc.view.getCanvasSize():", cc.view.getCanvasSize());
//屏幕尺寸
console.log("当前设备的屏幕尺寸-cc.view.getFrameSize():", cc.view.getFrameSize());
//当前游戏窗口大小
console.log("当前游戏窗口大小-cc.winSize:", cc.winSize);
}

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